Accueil Date de création : 27/06/09 Dernière mise à jour : 28/11/09 00:37 / 69 articles publiés
 

Sommaire  posté le dimanche 28 juin 2009 10:35

lien permanent

GamePlayObjects.con, Mode conquête, Véhicules.  (Fichiers modfifiés : cartes) posté le dimanche 28 juin 2009 13:42

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_AAS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_AAS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_aa
ObjectTemplate.setObjectTemplate 2 static_aa
ObjectTemplate.maxSpawnDelay 10

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_Transport
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_Transport
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_AT
ObjectTemplate.minSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_Tank
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_Tank
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_TANK
ObjectTemplate.setObjectTemplate 2 EU_TANK

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_APC
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_APC
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_APC
ObjectTemplate.setObjectTemplate 2 EU_APC
ObjectTemplate.maxSpawnDelay 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_0_7
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_0_7
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_TANK
ObjectTemplate.setObjectTemplate 2 EU_TANK

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_0_8
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_0_8
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_APC
ObjectTemplate.setObjectTemplate 2 EU_APC

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_Jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_Jeep
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV
ObjectTemplate.maxSpawnDelay 2


ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_1_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_2_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_AT

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_1_1
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_1_1
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_ATS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_ATS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MilitaryOutpost_Jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MilitaryOutpost_Jeep
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV
ObjectTemplate.maxSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MilitaryOutpost_Tank
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MilitaryOutpost_Tank
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_TANK
ObjectTemplate.minSpawnDelay 1
ObjectTemplate.maxSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MilitaryOutpost_APC
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MilitaryOutpost_APC
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_APC
ObjectTemplate.setObjectTemplate 2 EU_APC

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MilitaryOutpost_AAS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MilitaryOutpost_AAS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_aa
ObjectTemplate.setObjectTemplate 2 static_aa

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MilitaryOutpost_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MilitaryOutpost_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Warehouses_Mech
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Warehouses_Mech
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_HEAVY_MECH
ObjectTemplate.setObjectTemplate 2 eu_fav

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Warehouses_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Warehouses_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Warehouses_AAS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Warehouses_AAS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_aa
ObjectTemplate.setObjectTemplate 2 static_aa

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_ReactorCore_Attack
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_ReactorCore_Attack
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_AG
ObjectTemplate.setObjectTemplate 2 US_AG
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 30

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_ReactorCore_ATS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_ReactorCore_ATS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_ReactorCore_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_ReactorCore_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Offices_Mech
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Offices_Mech
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 as_fav
ObjectTemplate.setObjectTemplate 2 US_HEAVY_MECH

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Offices_AAS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Offices_AAS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_aa
ObjectTemplate.setObjectTemplate 2 static_aa

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Offices_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Offices_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_PowerGenerator_Jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_PowerGenerator_Jeep
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV
ObjectTemplate.maxSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_PowerGenerator_Tank
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_PowerGenerator_Tank
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 EU_TANK
ObjectTemplate.minSpawnDelay 1
ObjectTemplate.maxSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_PowerGenerator_APC
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_PowerGenerator_APC
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_APC
ObjectTemplate.setObjectTemplate 2 EU_APC

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_PowerGenerator_ATS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_PowerGenerator_ATS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_PowerGenerator_AAS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_PowerGenerator_AAS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_aa
ObjectTemplate.setObjectTemplate 2 static_aa

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_PowerGenerator_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_PowerGenerator_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_Transport
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_Transport
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 EU_AT
ObjectTemplate.minSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 EU_AT

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_APC
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_APC
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_APC
ObjectTemplate.setObjectTemplate 2 EU_APC
ObjectTemplate.maxSpawnDelay 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_0_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_0_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_APC
ObjectTemplate.setObjectTemplate 2 EU_APC

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_Tank
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_Tank
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_TANK
ObjectTemplate.setObjectTemplate 2 EU_TANK

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_0_1
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_0_1
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_TANK
ObjectTemplate.setObjectTemplate 2 EU_TANK

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_Jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_Jeep
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_0_2
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_0_2
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_1_1
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_1_1
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Harbor_Mech
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Harbor_Mech
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_HEAVY_MECH
ObjectTemplate.setObjectTemplate 2 US_HEAVY_MECH
ObjectTemplate.minSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Communications_Mech
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Communications_Mech
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_HEAVY_MECH
ObjectTemplate.setObjectTemplate 2 US_HEAVY_MECH

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_ATS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_ATS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_AAS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_AAS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_aa
ObjectTemplate.setObjectTemplate 2 static_aa

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Harbor_ATS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Harbor_ATS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Harbor_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Harbor_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Communications_ATS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Communications_ATS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Communications_0
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Communications_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Harbor_Jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Harbor_Jeep
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Communications_Jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Communications_Jeep
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MilitaryOutpost_ATS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MilitaryOutpost_ATS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Communications_AAS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Communications_AAS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_aa
ObjectTemplate.setObjectTemplate 2 static_aa

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Harbor_AAS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Harbor_AAS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 STATIC_AA
ObjectTemplate.setObjectTemplate 2 STATIC_AA

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_EMP_Strike
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_EMP_Strike
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 Commander_EMP_Strike
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_Movement_Analyst
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_Movement_Analyst
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 commander_movement_analyst

ObjectTemplate.minSpawnDelay 5
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_Orbital_Strike
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_Orbital_Strike
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 commander_orbital_strike_64
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_UAV_Drone_Control
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_UAV_Drone_Control
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 Commander_UAV_Drone_Control
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_EMP_Strike
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_EMP_Strike
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 Commander_EMP_Strike
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_Movement_Analyst
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_Movement_Analyst
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 Commander_Movement_Analyst
ObjectTemplate.minSpawnDelay 5
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_Orbital_Strike
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_Orbital_Strike
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 commander_orbital_strike_64
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_UAV_Drone_Control
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_UAV_Drone_Control
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 Commander_UAV_Drone_Control
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_0_5
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_0_5
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_0_6
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_0_6
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_1
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_1
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_2
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_2
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_3
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_3
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_4
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_4
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_3_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_3_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_4_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_4_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_3_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_3_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_4_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_4_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Harbor_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Harbor_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 608

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Harbor_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Harbor_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 608

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Harbor_3_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Harbor_3_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 608

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_3_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_3_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_4_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_4_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_3_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_3_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_4_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_4_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 606

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 606

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_3_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_3_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_4_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_4_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_3_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_3_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_4_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_4_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_5_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_5_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Communications_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Communications_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 609

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Communications_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Communications_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 609

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Communications_3_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Communications_3_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 609

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Harbor_4_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Harbor_4_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 608

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Communications_4_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Communications_4_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 609

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Communications_5_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Communications_5_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 609

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_5_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_5_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_5_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_5_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Communications_6_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Communications_6_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 609

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_5_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_5_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_5_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_5_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 606

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_7
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_7
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_8
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_8
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_6
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_6
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_7
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_7
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_8
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_8
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_6
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_6
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_7
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_7
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_8
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_8
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_9
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_9
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_5
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_5
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_6
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_6
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_7
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_7
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_8
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_8
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_6
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_6
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_7
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_7
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_8
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_8
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_6
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_6
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 606

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_7
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_7
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 606

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_8
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_8
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 606

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_6
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_6
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_7
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_7
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_8
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_8
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create ControlPoint CPNAME_PP_64_MountainPass
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_MountainPass
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_MountainPass
ObjectTemplate.team 1
ObjectTemplate.controlPointId 601
ObjectTemplate.unableToChangeTeam 1

ObjectTemplate.create ControlPoint CPNAME_PP_64_MilitaryOutpost
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_MilitaryOutpost
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_MilitaryOutpost
ObjectTemplate.radius 8
ObjectTemplate.controlPointId 602
ObjectTemplate.areaValueTeam1 25
ObjectTemplate.areaValueTeam2 25
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20

ObjectTemplate.create ControlPoint CPNAME_PP_64_Warehouses
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_Warehouses
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_Warehouses
ObjectTemplate.radius 8
ObjectTemplate.controlPointId 603
ObjectTemplate.areaValueTeam1 25
ObjectTemplate.areaValueTeam2 25
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20

ObjectTemplate.create ControlPoint CPNAME_PP_64_ReactorCore
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_ReactorCore
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_ReactorCore
ObjectTemplate.radius 15
ObjectTemplate.controlPointId 604
ObjectTemplate.areaValueTeam1 25
ObjectTemplate.areaValueTeam2 25
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20

ObjectTemplate.create ControlPoint CPNAME_PP_64_Offices
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_Offices
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_Offices
ObjectTemplate.radius 10
ObjectTemplate.controlPointId 605
ObjectTemplate.areaValueTeam1 25
ObjectTemplate.areaValueTeam2 25
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20

ObjectTemplate.create ControlPoint CPNAME_PP_64_PowerGenerator
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_PowerGenerator
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_PowerGenerator
ObjectTemplate.radius 8
ObjectTemplate.controlPointId 606
ObjectTemplate.areaValueTeam1 25
ObjectTemplate.areaValueTeam2 25
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20

ObjectTemplate.create ControlPoint CPNAME_PP_64_MainGate
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_MainGate
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_MainGate
ObjectTemplate.radius 10
ObjectTemplate.team 2
ObjectTemplate.controlPointId 607
ObjectTemplate.unableToChangeTeam 1

ObjectTemplate.create ControlPoint CPNAME_PP_64_Harbor
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_Harbor
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_Harbor
ObjectTemplate.radius 7
ObjectTemplate.controlPointId 608
ObjectTemplate.areaValueTeam1 25
ObjectTemplate.areaValueTeam2 25
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20

ObjectTemplate.create ControlPoint CPNAME_PP_64_Communications
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_Communications
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_Communications
ObjectTemplate.radius 7
ObjectTemplate.controlPointId 609
ObjectTemplate.areaValueTeam1 25
ObjectTemplate.areaValueTeam2 25
ObjectTemplate.timeToGetControl 20
ObjectTemplate.timeToLoseControl 20

Object.create CPNAME_PP_64_MountainPass_AAS
Object.absolutePosition -178.008/89.003/34.331
Object.rotation 0.000/0.000/0.000
Object.setControlPointId 601
Object.layer 7

Object.create CPNAME_PP_64_ReactorCore_Attack
Object.absolutePosition -72.956/100.000/-52.947
Object.rotation 0.000/0.000/0.000
Object.setControlPointId 604
Object.layer 7

Object.create CPNAME_PP_64_ReactorCore_Attack
Object.absolutePosition -70.000/100.000/50.009
Object.rotation 180.000/0.000/0.000
Object.setControlPointId 604
Object.layer 7

Object.create CPNAME_PP_64_MountainPass_APC
Object.absolutePosition 130.664/40.649/54.783
Object.rotation 0.000/0.000/0.000
Object.setControlPointId 601
Object.layer 7

Object.create CPNAME_PP_64_MainGate_APC
Object.absolutePosition -228.287/38.932/-79.81
Object.rotation 90.000/0.000/0.000
Object.setControlPointId 607
Object.layer 7

Object.create CPNAME_PP_64_MountainPass_Transport
Object.absolutePosition 103.664/37.649/94.783
Object.rotation -90.000/0.000/0.000
Object.setControlPointId 601
Object.layer 7

Object.create CPNAME_PP_64_MountainPass_Transport
Object.absolutePosition 103.664/37.649/74.783
Object.rotation -90.000/0.000/0.000
Object.setControlPointId 601
Object.layer 7

Object.create CPNAME_PP_64_MountainPass_Transport
Object.absolutePosition 103.664/37.649/54.783
Object.rotation -90.000/0.000/0.000
Object.setControlPointId 601
Object.layer 7

Object.create CPNAME_PP_64_MainGate_Transport
Object.absolutePosition -315.287/38.932/15.81
Object.rotation 90.000/0.000/0.000
Object.setControlPointId 607
Object.layer 7

Object.create CPNAME_PP_64_MainGate_Transport
Object.absolutePosition -315.287/38.932/-05.81
Object.rotation 90.000/0.000/0.000
Object.setControlPointId 607
Object.layer 7

Object.create CPNAME_PP_64_MainGate_Transport
Object.absolutePosition -315.287/38.932/-25.81
Object.rotation 90.000/0.000/0.000
Object.setControlPointId 607
Object.layer 7

Object.create CPNAME_PP_64_MilitaryOutpost_Tank
Object.absolutePosition 88.802/50.932/50.009
Object.rotation -90.000/0.000/0.000
Object.setControlPointId 602
Object.layer 7

Object.create CPNAME_PP_64_PowerGenerator_Tank
Object.absolutePosition -235.921/50.216/-8.134
Object.rotation 90.000/0.000/0.000
Object.setControlPointId 606
Object.layer 7

Object.create CPNAME_PP_64_PowerGenerator_Jeep
Object.absolutePosition -228.921/37.216/-4.134
Object.rotation 90.000/0.000/0.000
Object.setControlPointId 606
Object.layer 7

Object.create CPNAME_PP_64_PowerGenerator_Jeep
Object.absolutePosition -228.921/37.216/4.134
Object.rotation 90.000/0.000/0.000
Object.setControlPointId 606
Object.layer 7

Object.create CPNAME_PP_64_PowerGenerator_Jeep
Object.absolutePosition -218.921/37.216/4.134
Object.rotation 90.000/0.000/0.000
Object.setControlPointId 606
Object.layer 7

Object.create CPNAME_PP_64_MilitaryOutpost_Jeep
Object.absolutePosition 88.802/38.932/59.009
Object.rotation -89.225/0.000/0.000
Object.setControlPointId 602
Object.layer 7

Object.create CPNAME_PP_64_MilitaryOutpost_Jeep
Object.absolutePosition 88.802/38.932/56.009
Object.rotation -89.225/0.000/0.000
Object.setControlPointId 602
Object.layer 7

Object.create CPNAME_PP_64_MilitaryOutpost_Jeep
Object.absolutePosition 78.802/38.932/59.009
Object.rotation -89.225/0.000/0.000
Object.setControlPointId 602
Object.layer 7

Object.create CPNAME_PP_64_MountainPass_0_5
Object.absolutePosition 85.726/43.427/86.053
Object.rotation -176.54/0/0

Object.create CPNAME_PP_64_MountainPass_0_6
Object.absolutePosition 133.664/43.649/84.783
Object.rotation -145.764/0/0

Object.create CPNAME_PP_64_MountainPass_1
Object.absolutePosition 141.604/43.649/61.544
Object.rotation -126.012/0/0

Object.create CPNAME_PP_64_MountainPass_2
Object.absolutePosition 134.472/61.029/3.831
Object.rotation -94.927/0/0

Object.create CPNAME_PP_64_MountainPass_3
Object.absolutePosition 78.101/44.19/89.899
Object.rotation -86.751/0/0

Object.create CPNAME_PP_64_MilitaryOutpost_1_0
Object.absolutePosition 78.802/38.932/63.009
Object.rotation -153.363/0/0

Object.create CPNAME_PP_64_MilitaryOutpost_2_0
Object.absolutePosition 66.984/38.932/31.852
Object.rotation -85.244/0/0

Object.create CPNAME_PP_64_MilitaryOutpost_3_0
Object.absolutePosition 83.483/47.397/39.352
Object.rotation -144.803/0/0

Object.create CPNAME_PP_64_Harbor_1_0
Object.absolutePosition -50.650/38.400/-174.407
Object.rotation 93.092/0/0

Object.create CPNAME_PP_64_Harbor_2_0
Object.absolutePosition -92.650/32.400/-175.407
Object.rotation 0/0/0

Object.create CPNAME_PP_64_Harbor_3_0
Object.absolutePosition -65.650/32.400/-187.407
Object.rotation 180/0/0

Object.create CPNAME_PP_64_Harbor_4_0
Object.absolutePosition -65.650/52.400/-154.100
Object.rotation -5.665/0/0

Object.create CPNAME_PP_64_ReactorCore_1_0
Object.absolutePosition -74.000/200.000/-54.800
Object.rotation -89.657/0/0

Object.create CPNAME_PP_64_ReactorCore_2_0
Object.absolutePosition -71.300/200.000/50.500
Object.rotation 90.028/0/0

Object.create CPNAME_PP_64_Offices_1_0
Object.absolutePosition -176.008/94.203/34.331
Object.rotation 2.171/0/0

Object.create CPNAME_PP_64_Offices_2_0
Object.absolutePosition -197.194/38.932/26.611
Object.rotation -180/0/0

Object.create CPNAME_PP_64_Offices_3_0
Object.absolutePosition -240.948/39.436/98.807
Object.rotation 89.981/0/0

Object.create CPNAME_PP_64_Offices_4_0
Object.absolutePosition -188.52/38.932/17.532
Object.rotation 100.13/0/0

Object.create CPNAME_PP_64_PowerGenerator_1_0
Object.absolutePosition -240.777/43.267/-10.389
Object.rotation 0.19/0/0

Object.create CPNAME_PP_64_PowerGenerator_2_0
Object.absolutePosition -259.859/35.471/1.857
Object.rotation 90.704/0/0

Object.create CPNAME_PP_64_PowerGenerator_5_0
Object.absolutePosition -250.414/38.932/26.123
Object.rotation 92.61/0/0

Object.create CPNAME_PP_64_MainGate_1_0
Object.absolutePosition -301.518/38.932/-9.74
Object.rotation 81.92/0/0

Object.create CPNAME_PP_64_MainGate_2_0
Object.absolutePosition -249.852/38.932/-64.002
Object.rotation -1.341/0/0

Object.create CPNAME_PP_64_Communications_1_0
Object.absolutePosition -91.247/600.000/39.341
Object.rotation -100.274/0/0

Object.create CPNAME_PP_64_Communications_2_0
Object.absolutePosition -85.283/600.000/55.057
Object.rotation -2.742/0/0

Object.create CPNAME_PP_64_Warehouses_1_0
Object.absolutePosition 71.521/38.932/-46.508
Object.rotation 109.343/0/0

Object.create CPNAME_PP_64_Warehouses_2_0
Object.absolutePosition 64.175/46.099/-36.1
Object.rotation 69.894/0/0

Object.create CPNAME_PP_64_Warehouses_3_0
Object.absolutePosition 73.125/40.246/-84.46
Object.rotation -1.806/0/0

Object.create CPNAME_PP_64_MountainPass
Object.absolutePosition 131.678/40.484/106.968

Object.create CPNAME_PP_64_MilitaryOutpost
Object.absolutePosition 69.136/38.932/43.911

Object.create CPNAME_PP_64_Warehouses
Object.absolutePosition 42.809/38.932/-75.918

Object.create CPNAME_PP_64_ReactorCore
Object.absolutePosition -63.98/42.044/-1.978

Object.create CPNAME_PP_64_Offices
Object.absolutePosition -194.435/38.932/55.216

Object.create CPNAME_PP_64_PowerGenerator
Object.absolutePosition -220.607/38.932/-1.456

Object.create CPNAME_PP_64_MainGate
Object.absolutePosition -253.158/38.932/-88.046

Object.create CPNAME_PP_64_Harbor
Object.absolutePosition -65.650/52.400/-153.900

Object.create CPNAME_PP_64_Communications
Object.absolutePosition -101.276/200.000/31.537

Object.create CPNAME_PP_64_MountainPass_PAC_EU_Commander_Movement_Analyst
Object.absolutePosition 134.678/40.484/115.968
Object.rotation 0.000/0.000/0.000
Object.setControlPointId 601
Object.layer 7

Object.create CPNAME_PP_64_MainGate_PAC_EU_Commander_Movement_Analyst
Object.absolutePosition -255.158/38.932/-95.046
Object.rotation 180.000/0.000/0.000
Object.setControlPointId 607
Object.layer 7

Object.create CPNAME_PP_64_MountainPass_ATS
Object.absolutePosition 62.809/46.500/-22.918
Object.rotation -90.000/0.000/0.000
Object.setControlPointId 601
Object.layer 7

Object.create CPNAME_PP_64_MainGate_ATS
Object.absolutePosition -217.107/43.032/-8.456
Object.rotation 90.000/0.000/0.000
Object.setControlPointId 607
Object.layer 7

CombatAreaManager.use 1
CombatAreaManager.timeAllowedOutside 10

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Explication : GamePlayObjects.con  (Fichiers modfifiés : cartes) posté le dimanche 28 juin 2009 13:51

NE PAS COPIER CES LIGNES !!! Vous pouvez d'ores et déjà supprimer tous les lignes "rem......" ("rem" pour remarque je suppose)

1. Délai et objets pour le Respawn Ne Pas Supprimer les lignes de cette partie hors mis celles du délai de respawn

Véhicules:


ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_AAS = Lieu associé à ce véhicule, ici il s'agit de la base de la PAC.
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_AAS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_aa = Anti-air pour la PAC.
ObjectTemplate.setObjectTemplate 2 static_aa = Anti-air pour l'UE.
ObjectTemplate.maxSpawnDelay 10 = Délai avant que le véhicule ne "renaisse".

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_Transport
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_Transport
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_AT = Transport aérien
ObjectTemplate.minSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_Tank
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_Tank
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_TANK = Char, tank {#} (facil)
ObjectTemplate.setObjectTemplate 2 EU_TANK

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_APC
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_APC
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_APC = Véhiclue de transport terrestre avec nacelle.
ObjectTemplate.setObjectTemplate 2 EU_APC
ObjectTemplate.maxSpawnDelay 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_Jeep
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_Jeep
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV = Jeep
ObjectTemplate.setObjectTemplate 2 EU_FAV
ObjectTemplate.maxSpawnDelay 2


ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_ATS
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_ATS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av = Anti véhicule.
ObjectTemplate.setObjectTemplate 2 static_av

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MilitaryOutpost_Jeep = Avant poste militaire
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MilitaryOutpost_Jeep
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_FAV
ObjectTemplate.setObjectTemplate 2 EU_FAV
ObjectTemplate.maxSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Warehouses_Mech = Entrepot
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Warehouses_Mech
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_HEAVY_MECH
ObjectTemplate.setObjectTemplate 2 eu_fav

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_ReactorCore_Attack = Réacteur
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_ReactorCore_Attack
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_AG = AirGun = Hélico de combat.
ObjectTemplate.setObjectTemplate 2 US_AG
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 30

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Offices_Mech = Bureau
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Offices_Mech
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 as_fav
ObjectTemplate.setObjectTemplate 2 US_HEAVY_MECH

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_PowerGenerator_Tank = Générateur
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_PowerGenerator_Tank
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 EU_TANK
ObjectTemplate.minSpawnDelay 1
ObjectTemplate.maxSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_Transport = Base de l'UE
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_Transport
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 EU_AT
ObjectTemplate.minSpawnDelay 2

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Communications_Mech = Antenne
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Communications_Mech
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 AS_HEAVY_MECH = Mécha = Walker = Robot ...
ObjectTemplate.setObjectTemplate 2 US_HEAVY_MECH

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_Harbor_ATS = Port
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_Harbor_ATS
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 static_av
ObjectTemplate.setObjectTemplate 2 static_av

Commandant :


ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_EMP_Strike = Frappe Electromagnétique de la PAC
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_EMP_Strike
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 Commander_EMP_Strike
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_Movement_Analyst = Satelitte de la PAC
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_Movement_Analyst
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 commander_movement_analyst
ObjectTemplate.minSpawnDelay 5
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_Orbital_Strike = Frappe Orbital de la PAC
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_Orbital_Strike
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 commander_orbital_strike_64
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_UAV_Drone_Control = Drone UAV de la PAC
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MountainPass_PAC_EU_Commander_UAV_Drone_Control
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 Commander_UAV_Drone_Control
ObjectTemplate.teamOnVehicle 1

La même chose pour le commandant de l'UE:                                                                          ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_EMP_Strike
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_EMP_Strike
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 Commander_EMP_Strike
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_Movement_Analyst
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_Movement_Analyst
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 Commander_Movement_Analyst
ObjectTemplate.minSpawnDelay 5
ObjectTemplate.maxSpawnDelay 5
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_Orbital_Strike
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_Orbital_Strike
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 commander_orbital_strike_64
ObjectTemplate.teamOnVehicle 1

ObjectTemplate.create ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_UAV_Drone_Control
ObjectTemplate.activeSafe ObjectSpawner CPNAME_PP_64_MainGate_PAC_EU_Commander_UAV_Drone_Control
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 2 Commander_UAV_Drone_Control
ObjectTemplate.teamOnVehicle 1

Respawn des joueurs:


ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_0_5
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_0_5
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601 = Chaque drapeau à son numéro

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MountainPass_0_6
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MountainPass_0_6
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 601

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MilitaryOutpost_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MilitaryOutpost_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 602

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Warehouses_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Warehouses_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 603

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Harbor_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Harbor_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 608

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Harbor_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Harbor_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 608

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_ReactorCore_3_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_ReactorCore_3_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 604

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Offices_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Offices_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 605

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 606

ObjectTemplate.create SpawnPoint CPNAME_PP_64_PowerGenerator_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_PowerGenerator_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 606

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create SpawnPoint CPNAME_PP_64_MainGate_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_MainGate_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 607

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Communications_1_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Communications_1_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 609

ObjectTemplate.create SpawnPoint CPNAME_PP_64_Communications_2_0
ObjectTemplate.activeSafe SpawnPoint CPNAME_PP_64_Communications_2_0
ObjectTemplate.isNotSaveable 1
ObjectTemplate.setSpawnPositionOffset 0/1.25/0
ObjectTemplate.setControlPointId 609

Drapeaux :

ObjectTemplate.create ControlPoint CPNAME_PP_64_MountainPass
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_MountainPass
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_MountainPass
ObjectTemplate.team 1
ObjectTemplate.controlPointId 601
ObjectTemplate.unableToChangeTeam 1 = Changer le 1 par 0 pour pouvoir capturer le base de l'ennemi. Ce drapeau n'est pas capturable en temps normal !!!

ObjectTemplate.create ControlPoint CPNAME_PP_64_MilitaryOutpost
ObjectTemplate.activeSafe ControlPoint CPNAME_PP_64_MilitaryOutpost
ObjectTemplate.setNetworkableInfo ControlPointInfo
ObjectTemplate.isNotSaveable 1
ObjectTemplate.createComponent Nametag
ObjectTemplate.Nametag.3dMapIconOffset 0/5/0
ObjectTemplate.Nametag.showItem 1
ObjectTemplate.Nametag.showDistance 1
ObjectTemplate.Nametag.show3dIcon 1
ObjectTemplate.Nametag.selectable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
ObjectTemplate.addTemplate flagpole
ObjectTemplate.setControlPointName CPNAME_PP_64_MilitaryOutpost
ObjectTemplate.radius 8 = Rayon autour du drapeau dans le quel on peut capturer le drapeau.
ObjectTemplate.controlPointId 602
ObjectTemplate.areaValueTeam1 25 = Aucune idée, désolé.
ObjectTemplate.areaValueTeam2 25
ObjectTemplate.timeToGetControl 20 = Temps nécessaire pour monter votre drapeau
ObjectTemplate.timeToLoseControl 20 = Temps nécessaire pour descendre le drapeau de l'ennemi

2. Localisation du Respawn   A partir d'ici vous pouvez supprimer tout.

Object.create CPNAME_PP_64_MountainPass_AAS
Object.absolutePosition -178.008/89.003/34.331 = Localisation 3D du véhicule ou du joueur.
Object.rotation 0.000/0.000/0.000
Object.setControlPointId 601
Object.layer 7

-178.008 = axe X; 89.003 = axe Z; 34.331 = axe Y

En prenant comme exemple cette carte de Sidi Power Plant, le pipeline représente l'axe X, la route en haut de la carte représente l'axe Y, et l'axe Z correspond tout simplement à la hauteur par rapport au sol.

Ainsi = le réacteur est à -63/42/-1 environ. Le centre de la carte correspond au pond de droite à quelque chose près. Donc = si on se déplace sur la droite on sera dans les valeurs positives et à gauche dans les valeurs négatives, d'où le -63 pour le réacteur. Puis = il faut savoir que le sol est à environ 38 au centre de la carte, le réacteur étant surélevé on a environ 42. Enfin pour l'axe Y plus on monte plus on aura des valeur élevé dans le positif plus on descend plus on est dans les valeurs négatives.

Envie de voir ce qu'il y a au delà des limites de la carte supprimer les dernières lignes et remplacer les par çà.

CombatAreaManager.use 1
CombatAreaManager.timeAllowedOutside 999 = temps nécessaire avant de perdre des points au delà des limites maximales non modifiables.

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Fichiers modifiés (des 10aines d'heures de travail).  (Mon serveur) posté le dimanche 28 juin 2009 14:59

Il ne s'agit que d'un seul fichier parmi beaucoup d'autre, comportant de nombreuses versions de test infructeuses... Qui plus ai quand on débute...

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Défibrillateur sur un pistol???  (Fichiers modifiés : armes) posté le dimanche 28 juin 2009 15:08

Voila ma question est simple comment rajouter une fonction de défibrillateur sur le pistolet? J'ai eu beau tout essayer je n'ai pas réussi.

Merci d'avance pour vos réponses.

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